﻿using System;
using System.Collections.Generic;
using System.Linq;
using TuxedoLib;

namespace SpaceSquirrel.SpriteRenderers
{
	class SeedRenderer : SpriteRenderer
	{
		public override void Render(Sprite sprite, PlayScene scene, Image screen, int offsetX, int offsetY, int renderCounter)
		{
			
		}
	}
}
